Need for Speed: Carbon

- Developer
- EA Black Box
- Publisher
- Electronic Arts
- Release
- 10/31/2006

Rare 10/31/2006 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
EA Black Box, EA Canada, TransGaming Inc. / Electronic Arts
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Need for Speed: Carbon is an arcade-style street racing game set in an open-world city. Players compete in illegal night races across different event types, including circuits, sprints, drifting, and canyon duels on winding mountain roads, while evading police pursuits. Cars are drawn from licensed real-world models across tuner, muscle, and exotic classes, and can be heavily tuned and visually customized. A key feature is the crew system, in which players recruit AI wingmen with specialized roles to assist during races and take over rival-controlled territories.
The player returns to Palmont City, where years earlier a major street race ended in a police ambush and they were blamed for making off with the prize money. Back in the city and hunted by a bounty hunter, the player builds a racing crew and challenges the gangs that control Palmont's neighborhoods, competing for territory while trying to learn who was really behind the setup that forced them to flee.
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