The Legend of Zelda: Oracle of Ages

- Developer
- Capcom Production Studio 1
- Publisher
- Nintendo
- Release
- 02/27/2001

Legendary 02/27/2001 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Capcom Production Studio 1 / Nintendo, Gradiente
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The Legend of Zelda: Oracle of Ages is one of two Zelda titles released for the Game Boy Color, the other being Oracle of Seasons. The game retain many gameplay elements from Link's Awakening such as the graphics, audio and top-view perspective. It also features eight dungeons and a large overworld to explore like in the previous games. Oracle of Ages is said to be more puzzle-oriented than its counterpart being more action-oriented. After completing one of the two games, both can be linked to form a single linear plot with an alternate ending. Oracle of Ages and Oracle of Seasons were often credited as being two of the top games for the Game Boy Color.
A pall of Darkness has fallen over the land of Labrynna. The Sorceress of Shadows has captured the Oracle of Ages and is using her power to do evil. Link has been summoned to help and must travel back and forth in time to stop the Sorceress of Shadows and return Labrynna to its former glory.
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