The Legend of Zelda: The Minish Cap

- Developer
- Capcom Production Studio 1
- Publisher
- Nintendo
- Release
- 11/04/2004

Legendary 11/04/2004 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Capcom Production Studio 1 / Nintendo
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The Legend of Zelda: The Minish Cap is a top-down action adventure game that tells the origins of the evil Vaati from Four Swords. Like most other titles in the series, The Minish Cap features the fully explorable land of Hyrule, although it can be viewed from the eyes of a human or the eyes of a Minish, a race of tiny people and an alternate form that Link can transform into. Unlike the multiplayer focus of the other games in the series, The Minish Cap retains the original form of exploration and dungeons as seen in A Link to the Past, Oracle of Seasons, and Oracle of Ages, as well as returning characters and game mechanics such as Malon and the Spin Attack. New features include fusing Kinstones and shrinking to the size of a Minish.
While at a festival with Princess Zelda, Link encounters a mysterious mage called Vaati who turns the princess to stone. Helpless to stop them, Link is asked by the king to meet with a race of tiny people known as the Minish, who may be able to help with their predicament. On his travels, Link teams up with a talking cap called Ezlo, who is able to shrink Link to the size of a Minish so that he can meet with them. With his newfound abilities, Link must save the kingdom from Vaati's menace.
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