Toy Commander

- Developer
- No Cliché
- Publisher
- Sega
- Release
- 09/30/1999

Common 09/30/1999 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
No Cliché / Sega
No listing right now.
In each mission, the player controls one or more toy vehicles to accomplish certain objectives. The objectives in each mission vary widely. In some missions, the player must drive an army truck and shoot things, in some it is necessary to fly helicopters to pick up and drop off objects, and in some the player races against computer-controlled vehicles.
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