All Zombies Must Die!

- Developer
- Doublesix
- Publisher
- Square Enix
- Release
- 12/27/2011

Common 12/27/2011 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Doublesix / Square Enix, Doublesix
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Reload your shotgun, sharpen your sword and rev that chainsaw; Deadhill town is teeming with zombies, and it’s your job to put ‘em down! The fate of humanity rests in the hands of four unlikely heroes: Jack, the gamer; Rachel, the girl; Brian, the geek; and Luxo, the alien. Go it alone, or enlist the services of up to three like-minded chums to survive the zombie apocalypse.
The spiritual successor to Burn Zombie Burn!, All Zombies Must Die! builds on the classic twin-stick shooter formula with a smattering of role-playing features. Level up characters, complete side quests and collect items to craft deadly new weapons. There’s no shortage of options in how you choose to dispose of the undead, but the brain-chompers aren’t going to take it lying down. The shuffling cadavers come in varying shapes and sizes, and are affected by four environmental modifiers; fire, radiation, sonic and shock. Use your weapons and the environment carefully, and you might just make it out in one piece.
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