Promesa

- Developer
- Julián Palacios Gechtman
- Publisher
- Julián Palacios Gechtman
- Release
- 10/15/2020

Uncommon 10/15/2020 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Julián Palacios Gechtman / Julián Palacios Gechtman, Fantastico Studio
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An atmospheric first-person journey were you’ll wander through the dreams, memories and fantasies emerging from a dialogue between a grandfather and his grandchild, immersing yourself in places you’ll feel you’ve already visited.
Wander through the dreams and memories emerging from a dialogue between a grandfather and his grandchild.
While listening to someone trying to evoke its past experiences, you’ll be left dreaming of them, experiencing a stream of impressions where the memories and fantasies of both blend together in images that are at the same time personal and shared.
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