Skyscraper Simulator

- Developer
- Actalogic
- Publisher
- Libredia
- Release
- 10/21/2013

Common 10/21/2013 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Actalogic / Libredia
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You're a constructer and you’ve specialized in the "bringing up" of skyscrapers. Due to your specialization over the years you constantly get new orders for higher and higher skyscrapers in town. Within your responsibilities are the planning, the supply with construction materials and the worker management.
In the beginning you are dealing with multi-storey town houses, but later on you find yourself in realizing magnificent buildings for the rich and famous. A level is considered to be solved, if, within the specified time, the received contracts and tasks have been fulfilled.
During the game the player receives more and more new tools, machines and experience points. On the hunt for the high score, the game can be played with friends too.