Alexander

- Developer
- GSC Game World
- Publisher
- Ubisoft Entertainment
- Release
- 11/23/2004

Common 11/23/2004 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
GSC Game World / Ubisoft Entertainment
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Alexander is an RTS based on the movie of the same same, and the real-life Alexander the Great. The game follows the same general path as the movie, and includes media straight from the film. Present in the game are Greek, Persian, Indian and Egyptian forces, with a campaign for each. The hybrid 2D/3D engine (2D units, 3D terrain - also used in Cossacks 2: Napoleonic Wars) allows for a very large number of troops on the field. This is used to good effect, as battles can easily contain hundreds of units. Finally, multiplayer and skirmish levels are available, and the soundtrack (of the game and the movie) is by the composer Vangelis.







