Resident Evil Survivor

- Développeur
- Tose
- Éditeur
- Eidos Interactive
- Sortie
- 27/01/2000

Commune 27/01/2000 Chaque jeu reçoit un score calculé à partir de deux critères : Tous les jeux sont ensuite classés par score, et la rareté dépend de la place dans ce classement : les 0,5 % du haut sont Mythiques, les 2 % suivants Légendaires, et ainsi de suite. Une rareté ne change jamais. Une fois attribuée, elle est figée, même si le jeu devient plus populaire ensuite. Ta Mythique restera Mythique. À ne pas confondre avec les probabilités affichées sur chaque booster, qui indiquent tes chances de tirer chaque rareté. Et parfois, une carte sort en Full Art…
Tose / Eidos Interactive, Capcom
Aucune annonce en ce moment.
Texte fourni par IGDB, en anglais.
Resident Evil Survivor is the first Resident Evil title to be rendered in real time as opposed to making use of pre-rendered backdrops. Levels are explored in first person, and when enemies are encountered the press of a button will bring up a targeting reticle for shooting. As with most light-gun games there is infinite pistol ammunition available, but limited ammunition for more powerful weapons. At the end of each level two doors are presented which both lead to different levels, although all paths eventually lead to the same ending.
Resident Evil Survivor is set several months after Resident Evil 2 and 3. You play a character involved in a helicopter accident over an isolated town. He survives the wreckage but has temporarily lost his memory. Unsure of his identity and completely isolated, his next terrifying revelation is that the town is infested with zombies. With a gun as his only protection, he must attempt an escape. During his nightmarish struggle, clues are slowly revealed about the extent of the horror he is involved in and what his true identity may be....
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