Liero

- Developer
- Joosa Riekkinen
- Publisher
- ?
- Release
- 12/31/1998

Uncommon 12/31/1998 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Joosa Riekkinen
No listing right now.
Liero is a simple game. Pick your five weapons, and unleash your inner fury. The game is always played one versus one on a map of your choice, and yes, you have to play with someone who is right next to you.
To shoot is of course easy enough to figure out, but if you want to step up your game, you need to figure out things like how to swing yourself to safety with the ninja rope, to use timed weapons for area denial, to hunt without being hunted, to ambush, hit and run, and control that darn guided missile.
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