Alpha Mission

- Developer
- SNK
- Publisher
- Namco
- Release
- 11/01/1985

Uncommon 11/01/1985 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
SNK / Namco, Tradewest Inc
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Alpha Mission is a vertical scrolling shooter that has similarities to Xevious, with the use of air-to-air and air-to-ground weapons.
Alpha Mission's storyline is very primitive, as the game was originally designed for Arcade use. The player moves from level to level, fighting off waves of enemies that threaten several different space stations. A boss must be defeated at the end of each level in order for the player to progress to the next level. Power-ups, upgrades, and new weapons can be collected during gameplay, but are all lost when the player dies.
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