Hotel Mario

- Developer
- Philips Interactive Media
- Publisher
- Philips Interactive Media
- Release
- 04/05/1994

Common 04/05/1994 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Philips Interactive Media
No listing right now.
Hotel Mario is a puzzle/platformer game who takes place in hotels. The general goal in each stage is to close all the doors on every floor. However, various enemies will interfere and reopen them at times. Elevators are needed to travel between floors. The first six hotels have ten stages, whilst the seventh has fifteen. The game had low sales partially due to a lack of interest in the CD-i system, and received mainly poor reviews.
Bowser and his seven Koopaling children have taken over the Mushroom Kingdom, where they've claimed seven Koopa hotels and have kidnapped the princess, hiding her in one of them. After Mario and Luigi are informed of this, they set out to rescue her.
The video loads from YouTube when clicked.
















