Afterfall: Insanity

- Developer
- Intoxicate Studios
- Publisher
- Nicolas Entertainment Group
- Release
- 11/25/2011

Common 11/25/2011 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Intoxicate Studios / Nicolas Entertainment Group
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The year is 2035. Almost 20 years ago citizens of The Republic had to search for a shelter from the hell of the Third World War. Only a few were fortunate enough to find a safe haven behind the gates of 'Glory'. Today, when the fear of death on the surface has become merely an unpleasant memory, the once safe hideout became a prison. Buried underground, trapped in the claustrophobic space with no hope of escape, the shadows hide secrets darker and more terrifying than the madness that takes over residents of the Shelter 'Glory'.
Play the game, overcome your fears, save the residents of the Shelter and try to find a new safe harbor… but is anything safe after the Fall?
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