Deathgarden: Bloodharvest

- Developer
- Behaviour Interactive
- Publisher
- ?
- Release
- 08/14/2018

Uncommon 08/14/2018 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Behaviour Interactive
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Deathgarden: Bloodharvest finds players in a dark and divided future. Only those deemed worthy are granted entrance to the Enclave, an opulent safe haven, while the rest are damned to almost certain death in the slums. The only gateway between these two worlds is The Bloodharvest, a twisted trial of violence that takes place in arenas known as Deathgardens.
In a dark dystopian future, the world is divided. Only a few deemed worthy are granted entrance to the Enclave, an opulent safe haven, while the rest are damned to almost certain death in the slums. The only way to reach the safety of the Enclave is to face the hunter and put your life on the line in a ruthless game of blood.
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