Slave Zero

- Developer
- Accolade
- Publisher
- Infogrames
- Release
- 10/31/1999

Common 10/31/1999 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Accolade / Infogrames, Nightdive Studios
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It's 500 years in the future. Man and machine are virtually on and the greatest megacity in the world is locked in a brutal war. You are the ultimate saboteur and part of an elite fighting force. Your mission: steal the largest, most sophisticated bio-mechanical attack weapon ever designed ...and kick some serious ass!
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