Dino Run

- Developer
- Pixeljam
- Publisher
- Pixeljam
- Release
- 04/30/2008

Common 04/30/2008 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Pixeljam
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Dino Run is a 2008 game made by Pixeljam and Xgenstudios where the player navigates a dinosaur (possibly a velociraptor) through increasingly dangerous side-scrolling landscapes to escape an impending Wall of Doom. This game is made using simple pixel art and 8-bit sound to replicate the the style of 1980s arcade games.
The object of the game is escape the pyroclastic Wall of Doom and to make it to a dino sanctuary alive. Along the way, the player can choose to devour Eggs and collect Bones to advance their dinosaur's evolution.





