Deathbloom: Chapter 1

- Developer
- ?
- Publisher
- ?
- Release
- 05/16/2019

Common 05/16/2019 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
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Inspired by the classics of survival horror. The manor and surrounding properties sprawl into a maze of corridors, bedrooms, foyers, libraries, studies, galleries, gardens, and more. Filled with puzzles, traps, and hidden passageways that explore the secrets of the property and its deadly occupants.