Might and Magic VII: For Blood and Honor

- Developer
- New World Computing
- Publisher
- 3DO
- Release
- 05/31/1999

Rare 05/31/1999 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
New World Computing / 3DO
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Might and Magic VII is an open-world CRPG with the option to switch between real-time and turn-based combat. The character customization has 4 races and 9 classes to start from. The classes have 1 default promotion followed by a good or evil promotion for a 36 classes in-game overall with 18 end-game classes.
"To experience great adventures, you’ll have to take a step back in time.Might and Magic VII - For Blood and Honor brings back the fantasy role-playing genre with an enhanced game engine and thrilling gameplay. It brings to life a fantasy world replete with fearsome dragons, horrifying monsters and exotic races. This game has everything the experienced role-player desires, including new character classes, skills, spells, magic items and a compelling story that will keep you absorbed for hours on end. Might and Magic VII - For Blood and Honor brings to life the most fantastic, engrossing and intense role-playing experience ever created.
- Arguably the best installment of the Might and Magic series.
- Over a hundred hours of great adventure in the Might and Magic universe.
- A great soundtrack, an epic story, memorable locations and an addictive card game: Arcomage!"
On the continent of Antagarich, a party of four adventurers wins a scavenger hunt hosted by the wealthy Lord Markham, claiming as their prize the deed to the dilapidated Castle Harmondale. They soon discover their new home sits on land bitterly contested by the human kingdom of Erathia and the elven realm of AvLee, whose simmering border dispute is edging toward open war. Drawn into the political intrigue between the two kingdoms and asked to help decide the fate of the disputed lands, the party's choices steer them down a path of Light or Dark as they uncover forces at work far beyond the quarrel over Harmondale.
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