SpaceEngine

- Developer
- Vladimir Romanyuk
- Publisher
- Vladimir Romanyuk
- Release
- 06/11/2019

Epic 06/11/2019 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Vladimir Romanyuk, Cosmographic Software
No listing right now.
SpaceEngine is a 3D astronomy program and game engine developed by Russian astronomer and programmer Vladimir Romanyuk. Using real astronomical catalogs and procedural generation, it creates a three dimensional planetarium representing the entire universe.
Users can travel through space in any direction or speed, and forwards or backwards in time.
It uses pseudo-random numbers to procedurally create any kind of planetary system, nebula or galaxy.
The video loads from YouTube when clicked.




