Lara Croft and the Temple of Osiris

- Developer
- Crystal Dynamics
- Publisher
- Square Enix
- Release
- 12/08/2014

Epic 12/08/2014 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Crystal Dynamics / Square Enix, Crystal Dynamics
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Lara Croft and the Temple of Osiris is the sequel to Lara Croft and the Guardian of Light, and the second game in a spin-off from the main Tomb Raider series. The two-player cooperative campaign from the first game is expanded to support up to four players. They need to work together in a platform environment to explore the temple, defeat hordes of enemies from the Egyptian underworld, solve puzzles, and avoid traps, using a high-angle perspective like the previous game. When playing together, the level lay-outs change to support cooperative actions.
In Lara Croft's new journey she travels to Egypt and there she joins with the rival treasure hunter Carter Bell and the imprisoned gods Horus and Isis. As a team they are have to defeat the evil god Set.
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