The Lord of the Rings: Conquest

- Developer
- Artificial Mind & Movement
- Publisher
- Electronic Arts
- Release
- 01/09/2009

Uncommon 01/09/2009 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Artificial Mind & Movement, Pandemic Studios / Electronic Arts
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Play as Evil characters in a brand new, 'Evil' campaign. Battle through scenarios after Frodo failed to destroy the One Ring; it's good to be bad! Battle online, in a co-op campaign or offline in split-screen.
In this exciting, action strategy game, players fight on the side of both Good and Evil in all the biggest battles from The Lord of the Rings movies. The Battlefront format allows them to switch between characters at will, to suit the circumstance or their style, reliving – and even reinventing – the chaotic and engrossing conflicts from the films as they choose how best to tackle their objectives and defeat their enemies.
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