Simple Story: Alex

- Developer
- ?
- Publisher
- ?
- Release
- 03/22/2018

Common 03/22/2018 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
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It's a short interactive story, about Alex, an ordinary loser. He lives a dull life, full of alcohol and misery, but deep in his soul, he always wanted to be a hero. One day, then he leaves his house, Alex accidentally teleported in mystery temple. Temple, the exit from which you should find!