Extreme Warfare Revenge

- Developer
- ?
- Publisher
- ?
- Release
- 06/15/2002

Common 06/15/2002 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
?
No listing right now.
The predecessor to Adam Ryland's TEW series, this was his last update (4.2) to his freeware version of the game - a version that is still updated by it's large fan community.