Deathrow

- Developer
- SouthEnd Interactive
- Publisher
- ?
- Release
- 10/18/2002

Common 10/18/2002 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
SouthEnd Interactive
No listing right now.
Enter a brutal fighting sport where only the fastest and toughest players are victorious. Deathrow combines the fast gameplay of third-person action games, the intensity of fighting games, and the cooperative team play and gritty roughness of rugby. The object of Deathrow is to win matches by any means necessary, either by scoring as many points as possible before time runs out or by severely injuring your opponents and removing them from the field of combat. Engage in fierce hand-to-hand combat against your friends, enemies, or intelligent AI opponents that don't just get mad--they get even.




