7 Days a Skeptic

- Developer
- Ben "Yahtzee" Croshaw
- Publisher
- ?
- Release
- 07/22/2004

Uncommon 07/22/2004 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Ben "Yahtzee" Croshaw
No listing right now.
Mankind has moved on from mother Earth, and after the invention of warp technology, is fast mapping the universe one light year at a time. Due to a shortage of materials, the Earth Federation instigates a new program to upgrade old and retired vessels. The Mephistopheles, a small ageing scouting craft, is the first ship to undergo the process. Crewed by a new compliment of 6 crewmen, she is assigned to map out the Caracus galaxy.
Just a few days into the assignment, the crew of the Mephistopheles discover an unknown artefact floating unprotected in deep space: an ancient metal locker. Ignoring advice from the Federation to leave it for a research vessel, the captain brings it aboard and prepares to lift the lid..





