Dead Pixels

- Developer
- CSR-Studios
- Publisher
- CSR-Studios
- Release
- 12/04/2012

Common 12/04/2012 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
CSR-Studios
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A toxic waste spill finds its way into the water supply causing the recently deceased rise from their graves. Now you have to shoot your way through the hordes of undead to reach your only hope for survival. On the way to your rescue you will have to search stores and houses for supplies, and trade with other survivors.
With three game modes, hundreds of items, weapons and grenades, and a city that is never the same twice, there is always something new hiding round the corner in Dead Pixels.
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