Microsoft Minesweeper

- Developer
- ?
- Publisher
- Microsoft
- Release
- 10/08/1990

Uncommon 10/08/1990 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
? / Microsoft
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Microsoft Minesweeper (formerly just Minesweeper, and also known as Flower Field) is a minesweeper-type video game created by Curt Johnson, originally for IBM's OS/2, that was ported to Microsoft Windows by Robert Donner, both Microsoft employees at the time.
The goal of Minesweeper is to uncover all the squares on a grid that do not contain mines without being "blown up" by clicking on a square with a mine underneath. The location of most mines is discovered through a logical process, but some require guessing, usually with a 50-50 chance of being correct.







