I Am Alive

- Developer
- Ubisoft Shanghai
- Publisher
- Ubisoft Entertainment
- Release
- 03/07/2012

Uncommon 03/07/2012 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Ubisoft Shanghai, Darkworks / Ubisoft Entertainment, Atari
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I Am Alive casts the player as a lone survivor in a believable, dark and insecure post-apocalyptic world. One year after the Event, a worldwide cataclysmic event that wiped most of the human race, a man struggles for survival in a desolate city as he tries to reunite with his long-lost wife and daughter.
One year after the Event, a worldwide cataclysmic event that wiped most of the human race, a man struggles for survival in a desolate city as he tries to reunite with his long lost wife and daughter.
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