Pro Evolution Soccer Management

- Developer
- Konami Computer Entertainment Tokyo
- Publisher
- Konami
- Release
- 03/24/2006

Common 03/24/2006 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Konami Computer Entertainment Tokyo / Konami
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