Spelunker

- Developer
- MicroGraphicImage
- Publisher
- MicroGraphicImage
- Release
- 12/01/1983

Common 12/01/1983 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
MicroGraphicImage / MicroGraphicImage, Brøderbund Software
No listing right now.
A miner has to find the exit to a world of wonders that is deep in the ground. During his journey he has to collect bombs to destroy rocks in his way, collect keys to open doors and pick up little potions that refresh his timer. Treasure chests can be opened for bonus items.
The video loads from YouTube when clicked.