Olympic Soccer

- Developer
- Silicon Dreams Studios
- Publisher
- Coconuts Japan
- Release
- 03/05/1996

Common 03/05/1996 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Silicon Dreams Studios / Coconuts Japan, Panasonic Interactive Media
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While the soccer tournament is often downplayed not only inside the Olympic movement, but also by the soccer-following community, in 1996, by the occasion of the Games of the XXVI Olympiad in Atlanta, US Gold decided to release a game representing the tournament.
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