Final Fantasy VIII

- Developer
- Square Product Development Division 1
- Publisher
- Square
- Release
- 02/11/1999

Legendary 02/11/1999 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Square Product Development Division 1 / Square, Square Electronic Arts
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Final Fantasy VIII is the eighth main installment in the Final Fantasy series. The gameplay makes a departure from many series standards. While it still uses the Active Time Battle system, it deviates from the series' traditional means of boosting a character's power via leveling, although levels are not completely abandoned as they were in Final Fantasy II. In addition, it does not have a Magic Point-based system for spell-casting. Instead, magic is collected, drawn, and created from items, and is used to power up the characters via the junction system.
Final Fantasy VIII is set on a fantasy world with science fiction elements, and focuses on Squall Leonhart, a young SeeD mercenary hired out to various missions by Balamb Garden. Squall and his friends are enlisted to help a group known as the Forest Owls led by Rinoa Heartilly, an endeavor that escalates into a conflict against the forces led by Sorceress Edea.
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