Olympic Gold: Barcelona '92

- Developer
- Tiertex Design Studios
- Publisher
- US Gold Ltd
- Release
- 02/19/1992

Uncommon 02/19/1992 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Tiertex Design Studios / US Gold Ltd, Tec Toy
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Each computer athlete has a fictional name and nationality (choosing from UK, France, Germany, Italy, Spain, USA, Japan and the Unified Team, everyone with its own anthem snippet) and actual strengths and weaknesses: J. Balen, for instance, is a frequent 100 m and 110 m hurdles record breaker but only an average hammer thrower. Also, each computer controlled player seems better in a particular event depending on his country: Germans usually take the top spots in archery, Italians on swimming, Russians on pole vault, Americans on sprinting and so on.









