WarGames: Defcon 1

- Developer
- Interactive Studios
- Publisher
- MGM Interactive
- Release
- 06/30/1998

Uncommon 06/30/1998 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Interactive Studios / MGM Interactive, Electronic Arts
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The player gets to play as NORAD or WOPR. According to the game's cover box, the story takes place 20 years after the film: WOPR attempts to exterminate humanity and NORAD tried to stop it. During a mission the player takes control of a vehicle and can change the controls of any vehicle the team has - for example, while NORAD has heavily armored and armed tanks and aircraft, WOPR possesses exotically futuristic mechs and hovercraft. Vehicles could recharge ammo by obtaining powers. A unique feature in the game allows the player to command their team to send resupply on ammos or repair damage units. The game allows the player to command teammates to attack or follow the player's main vehicle.
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