Generation of Chaos Exceed

- Developer
- Idea Factory
- Publisher
- Idea Factory
- Release
- 02/06/2003

Common 02/06/2003 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Idea Factory
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Generation of Chaos Exceed is a Strategy game, published by Idea Factory, which was released in Japan in 2003.







