Atelier Rorona Plus: The Alchemist of Arland

- Développeur
- Gust
- Éditeur
- Tecmo Koei Games
- Sortie
- 21/11/2013

Peu commune 21/11/2013 Chaque jeu reçoit un score calculé à partir de deux critères : Tous les jeux sont ensuite classés par score, et la rareté dépend de la place dans ce classement : les 0,5 % du haut sont Mythiques, les 2 % suivants Légendaires, et ainsi de suite. Une rareté ne change jamais. Une fois attribuée, elle est figée, même si le jeu devient plus populaire ensuite. Ta Mythique restera Mythique. À ne pas confondre avec les probabilités affichées sur chaque booster, qui indiquent tes chances de tirer chaque rareté. Et parfois, une carte sort en Full Art…
Gust / Tecmo Koei Games, NIS America
Aucune annonce en ce moment.
Texte fourni par IGDB, en anglais.
The game opens with a brief introduction to the city of Arland-- a city that is slowly being industrialized, but also a city that uses technology possessed by an ancient civilization. We are then introduced to the main character, Rorolina Frixell (Rorona, for short), who is forced to work for a master alchemist (Astrid Zexis) to pay off a debt her parents owe.
One day, Sterkenburg Cranach (Sterk, for short), a knight of Arland, comes to the alchemy workshop and informs Rorona that the shop will be shut down, unless she is able to prove that it can function in the city's economy. Over the next three years, she must pass 12 examinations to assess the ability of the workshop to do this.
A remake of the alchemy-focused role-playing game, Atelier Rorona: The Alchemist of Arland is set in the gradually industrializing kingdom city of Arland, a place where the wonders of ancient alchemy still linger. The story centers on Rorolina Frixell, a cheerful young woman known as Rorona, who has been made to work in a struggling alchemy workshop under the stern master alchemist Astrid to pay off a debt left by her parents. Her quiet routine is upended when Sterkenburg, a knight of Arland, arrives with an ultimatum from the kingdom: the workshop is deemed unproductive and will be shut down unless it can prove its value to the city. To save the atelier, Rorona is given three years and a series of twelve official assignments to complete. Gathering ingredients, brewing items through alchemy, and befriending the townsfolk, the inexperienced young alchemist sets out to master her craft and secure the workshop's future.
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