Just In Time Incorporated

- Developer
- Second Wind Interactive
- Publisher
- ?
- Release
- 07/27/2017

Common 07/27/2017 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Second Wind Interactive
No listing right now.
As a "Death Prevention Insurance” agent, your job is saving clients from certain death as disasters play out in slow-motion. Your Hyper-Gloves allow you to move super-fast, teleport, and even catch bullets. It's a good thing too, because death lurks in every corner in this virtual reality action/comedy.
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