Snow White in Happily Ever After

- Developer
- Imagitec Design
- Publisher
- American Softworks Corporation
- Release
- 02/01/1994

Common 02/01/1994 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Imagitec Design / American Softworks Corporation
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You collect fruit and stars through each level and can jump on some enemies or throw apples at them (which are also used to break through blocks). Be careful as you jump on platforms as going to close to the edge can cause you to lose balance and fall. On the screen, your health is shown by a heart. If you get hit by an enemy, fall down a pit, or fall from too high, it will decrease by one. If it reaches zero, you lose one of three lives. Some special attacks can be used, if possessed, like apple bombs. Eventually a sign "Find The Exit" will appear and you can exit to the next level. If you make it to the end, you must fight Maliss in dragon form. You can change the difficulty level or choose a continuous play option as well.