Wrecking Crew '98

- Developer
- Nintendo R&D1
- Publisher
- Nintendo
- Release
- 01/01/1998

Common 01/01/1998 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Nintendo R&D1, Pax Softonica / Nintendo
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Wrecking Crew '98 is a Japan-only puzzle video game released for the Super Famicom. It is the sequel to the Nintendo Entertainment System game Wrecking Crew. The game takes on a more competitive approach, featuring puzzle-versus elements akin to games like Tetris and Puyo Puyo. Such additions include chain reactions, as well as attacks unleashed into the opponent's play area upon successfully clearing lines.
Mario, on his way home from a trip, discovers that Bowser has been conducting a construction campaign of building high-rises in the Mushroom Kingdom, which are depriving the local plantlife of sunlight. Refusing to tolerate this, he brings out a mighty blue hammer from a chest inside his house and embarks on a mission to demolish the offending structures. Mario's old nemesis, Foreman Spike, along with several other foes from the original game, are out to stop him.
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