Prehistoric Isle 2

- Developer
- Saurus
- Publisher
- SNK
- Release
- 01/27/1999

Common 01/27/1999 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Saurus, Yumekobo / SNK
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Prehistoric Isle 2 is complete madness. You pick one of two available helicopters, and blast your way through six increasingly difficult stages. The only thing in your way are dinosaurs, which just so happen to have the ability to breath fire, shoot lasers, and want nothing more than to see you perish! It’s completely insane, and that’s what makes it so bloody great! It doesn’t hurt any that the game was developed by the same people who made the excellent Blazing Star and Pulstar so you know you’re in for a good time.






