Griftlands

- Développeur
- Klei Entertainment
- Éditeur
- Klei Entertainment
- Sortie
- 15/06/2020

Épique 15/06/2020 Chaque jeu reçoit un score calculé à partir de deux critères : Tous les jeux sont ensuite classés par score, et la rareté dépend de la place dans ce classement : les 0,5 % du haut sont Mythiques, les 2 % suivants Légendaires, et ainsi de suite. Une rareté ne change jamais. Une fois attribuée, elle est figée, même si le jeu devient plus populaire ensuite. Ta Mythique restera Mythique. À ne pas confondre avec les probabilités affichées sur chaque booster, qui indiquent tes chances de tirer chaque rareté. Et parfois, une carte sort en Full Art…
Klei Entertainment
Aucune annonce en ce moment.
Texte fourni par IGDB, en anglais.
Griftlands is a deck-building rogue-like where you fight and negotiate your way through a broken-down sci-fi world. Every decision is important, be it the jobs you take, the friends you make, or the cards you collect. Death comes quickly, but each play offers new situations and strategies to explore.
Play as Sal, Rook, or Smith. Three unique character campaigns with their own specialized decks, abilities and maps to explore. Sal is an adventurer out for profit and revenge. Rook is an aging spy working his own agenda. Smith is an idle loafer who might just save the world. Each playable character's story takes place in a unique environment, with different factions and locations to explore and exploit.
On a lawless science-fiction world caught in a struggle between a domineering Admiralty, powerful guilds, religious cults, and criminal syndicates, three very different mercenaries chase fame, fortune, and the settling of scores. Sal, a former indentured servant, arrives in the coastal city of Murder Bay hunting the criminal who once sold her into slavery. The secretive spy Rook slips into a remote, contested bog on a mission to seize a mysterious device buried beneath it. The disowned vagrant Smith returns to his ancestral home after his parents' death, drawn into a clandestine plot surrounding a colossal creature and the cult that reveres it. Each protagonist must talk, bargain, and fight their way through a web of shifting alliances where every deal carries a price.
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