Tomb Raider Starring Lara Croft

- Developer
- Core Design
- Publisher
- Eidos Interactive
- Release
- 06/08/2000

Uncommon 06/08/2000 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Core Design / Eidos Interactive, Gradiente
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Tomb Raider is an action-adventure video game released for the Game Boy Color. This release is significant as it is the first portable game in the Tomb Raider series. This version has the standard Tomb Raider gameplay of running, jumping and switch-flipping, but presented in a side-view 2D style, reminiscent of Flashback. At Lara's disposal are 25 or so moves, which are crammed onto the 2 GBC buttons. There are also game-save crystals at special points throughout the levels. Although it shares its title with the first entry in the series, Tomb Raider for Game Boy Color follows a different storyline.
Lara's first venture into the handheld world, has her pursuing 'The Nightmare Stone' that holds inside a sinister deity. This deity, Quaxet, was imprisoned by the combined efforts of the Mayan, Aztec and Inca cultures, and now some nasty treasure seekers are looking to spoil it all by unleashing the evil. Having knowledge of this, Lara must set out to prevent the disaster from happening by finding the stone first.
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