Dino Crisis

- Developer
- Capcom Planning Room 2
- Publisher
- Capcom
- Release
- 07/01/1999

Rare 07/01/1999 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Capcom Planning Room 2 / Capcom, Virgin Interactive Entertainment
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Dino Crisis is a survival horror video game developed and published by Capcom in 1999. Set in a remote research facility, it follows special agent Regina as she investigates a scientific experiment gone wrong. The game combines exploration, puzzle-solving, and combat against hostile dinosaurs. It uses a real-time 3D environment rather than pre-rendered backgrounds, distinguishing it from earlier Capcom horror titles. Dino Crisis is often noted for its emphasis on tension, limited resources, and fast, unpredictable enemies.
A special commando unit is sent to a remote island, where a mad scientist, Doctor Kirk, has been researching a way to harvest energy directly from the air, causing an unimaginable disaster. Their goal is to locate a missing government agent sent to infiltrate the facility and spy on Kirk and his secretive dealings with the military. The team is led by Gail, a tough military type, but the player takes the role of his second in command, a capable redhead female commando named Regina. The team must find a way to survive in a secret government facility that is being infested by time-displaced dinosaurs, and return Doctor Kirk to custody.
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