Osu!

- Developer
- ppy
- Publisher
- ppy
- Release
- 09/16/2007

Rare 09/16/2007 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
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osu! is an open source rhythm game originally created by Australian developer Dean Herbert in 2007. Its gameplay is based on the Osu! Tatakae! Ouendan series and primarily involves clicking circles that appear on screen in time with music using a cursor or finger.
The game features four rulesets: osu!standard (click circles, sliders, and spinners), osu!taiko (drum-based notes inspired by Taiko no Tatsujin), osu!catch (catching falling fruit), and osu!mania (vertically scrolling key-based notes). Levels, called beatmaps, are created and uploaded by the community, providing a large and constantly expanding library. Players can compete on global leaderboards ranked by performance points or join real-time multiplayer rooms. The game can be played in various ways such as with mouse, keyboard, graphics tablet or touch screen.
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