Frontier: Elite II

- Developer
- Frontier Developments
- Publisher
- Konami
- Release
- 10/01/1993

Uncommon 10/01/1993 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Frontier Developments / Konami, GameTek, Inc.
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Frontier: Elite 2 is, of course, the sequel to Elite and it continues in much the same way. You have a ship and limited funds, and nowhere to go but out into space. Trade, fight, hunt criminals, work for the various governments, anything goes in Frontier. There are few, if any, limits on what you can do or where you can go. And Frontier's universe (with approx. 100,000,000,000 planets and moons) is so big you'll never see the end of it.
After the death of Commander Peter Jameson, his grandchildren inherit an Eagle Long Range Fighter and 100 credits each. His final message welcomes them to life on the Frontier, where they are free to forge their own path across a vast, dangerous galaxy. They may become traders, miners, mercenaries, bounty hunters - or pirates - while navigating the rival powers of the Federation, Empire, and Independents. With their piloting and combat skills tested to the limit, they must seek their fortune, explore the galaxy, and above all, remain wary.
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