Bloody Good Time

- Developer
- Outerlight
- Publisher
- Ubisoft Entertainment
- Release
- 10/28/2010

Common 10/28/2010 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Outerlight / Ubisoft Entertainment
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