Warhammer 40,000: Chaos Gate

- Developer
- Random Games
- Publisher
- Strategic Simulations
- Release
- 10/23/1998

Common 10/23/1998 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Random Games / Strategic Simulations, GOG.com
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As a turn-based strategy with RPG elements, the game offers you the ability to fully customise your army between missions and augment your forces to ensure strategic superiority. With the might of a Space Marine company at your disposal, you can fully customise your squads down to the last marine, ensuring that only the Emperor's finest are entering the fray. But be warned, for any suffered losses are not recovered between missions, so you must carefully decide which missions are worthy of your efforts.
As SSI's second entry in the Warhammer 40,000 universe, Chaos Gate marries the lore of the 40,000 universe with the strategic depth of an SSI game and creates an engaging experience that further glorifies the Emperor and the Adeptus Astartes' Legacy.
Set in the Warhammer 40,000 universe, Chaos Gate tells the story of an Ultramarines army led by Captain Kruger, as he attempts to recover the Concordat Chaosium, a pre-Horus heresy artefact, from the hands of Chaos Lord Zymran's forces. With a mighty company under your command, you must engage in campaign scenarios and skirmishes, defeating the forces of Chaos and completing objectives to bring you closer to acquiring the artefact and defeating the heretics.
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