Half-Life 2: Episode Two

- Developer
- Valve
- Publisher
- EA Games
- Release
- 10/09/2007

Legendary 10/09/2007 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Valve / EA Games, Valve
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Half-Life 2: Episode Two is a first-person shooter set in the aftermath of the Citadel's destruction. Players control Gordon Freeman as he and Alyx Vance travel through forests and underground tunnels toward a resistance base, facing Combine forces and new enemy types along the way. The game emphasizes vehicle-based combat sequences alongside the series' physics-driven puzzles and gunplay.
Following the destruction of the Citadel in City 17, Gordon Freeman and Alyx Vance find themselves stranded in the surrounding countryside. Alyx carries vital intelligence stolen from the Combine, data that reveals the location of the Combine's homeworld and could allow the human resistance to shut down a superportal forming above the ruins of the city. Pursued by Combine forces desperate to prevent the information from reaching the resistance base at White Forest, the pair must cross dangerous terrain filled with hostile creatures and enemy patrols to deliver the data before the portal fully opens and enables a massive Combine reinforcement.
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