Open Sorcery

- Developer
- Open Sorcery Games
- Publisher
- Open Sorcery Games
- Release
- 05/06/2016

Common 05/06/2016 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Open Sorcery Games, Abigail Corfman / Open Sorcery Games
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