Thing-in-Itself

- Developer
- Party for Introverts
- Publisher
- Party for Introverts
- Release
- 01/05/2017

Common 01/05/2017 Every game gets a score based on two criteria: All games are then ranked by score, and rarity depends on the rank: the top 0.5% are Mythic, the next 2% Legendary, and so on. A rarity never changes. Once given, it is locked, even if the game gets more popular later. Your Mythic stays Mythic. Not to be confused with the odds shown on each booster, which are your chances to pull each rarity. And sometimes, a card comes out as a Full Art…
Party for Introverts
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Thing-in-Itself is an interactive short story about the struggles of understanding another human being. Using Immanuel Kant's concept as a framework, it leads the player through stages of a relationship, exploring how perceptions may clash and surroundings can alter.
Thing-in-Itself is not a game in a traditional sense - it doesn't have win or lose conditions and doesn't present challenge to the player.
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